What's more, the game already had a very well-received HD port in 2013 for the Wii U, which sharpened up the graphics, made the late-game grind less irritating, and added some new elements that were built around the Wii U's unique control scheme. Eventually most people changed their minds about the art style, too. I Am Setsuna is available now on Switch, PS4, PS Vita, and PC."Wind Waker" was a bit divisive at first due to the far more cartoonish visual style and depiction of series protagonist Link as a more obvious child, but, before long, it became a hit with just about everyone willing to look past the superficial. Way back in January, Square Enix revealed that it would be bringing the exclusive multiplayer PvP mode to the Nintendo Switch version of the game after announcing that they'd be bringing the title to Nintendo's new hardware. They also just showed off a ton of new screenshots from the game.īelow you can find the official video from Square Enix with Tokita-san's user code in I Am Setsuna. Also, Tokyo RPG Factory, the developer behind I Am Setsuna announced their upcoming title Lost Sphere back in May. Tokita-san announced his newest title late last year, a mobile game named Final Fantasy Legends II. I Am Setsuna uses an active time battle system similar to the ones found in some early Final Fantasy titles and more specifically Chrono Trigger. Playing and winning can get you some sweet rewards, but the multiplayer mode is only available once you've finished the game's main story. From there you can download other user data and battle AI versions of their teams with your own. The "Temporal Battle Arena" multiplayer DLC allows players to upload their party data online. The Director of Square Enix's legendary Chrono Trigger, Takashi Tokita, announced that he would be uploading his party data to I Am Setsuna's exclusive Nintendo Switch multiplayer mode.
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